I have not been an avid video-gamer for some years. I have not played many of the latest titles and therefore I am not familiar with the worlds in which they are set.
I’m going to answer with a title that might surprise you, because the world as it exists in-game is rather bleak. If I got to live inside a video game world, I would choose Tom Clancy’s The Division.
It is true that the New York City portrayed in The Division has been ravaged by a global pandemic and is now overrun with warring factions of rioters, renegade public unity workers, violent escaped inmates, and private military contractors. But it is also a world where the player character represents order and safety rather than just more mindless violence. The Player is also capable of random acts of kindness toward the NPC population, like giving them food.
The supporting characters aren’t mythical deities who grant the player supernatural powers of destruction; they are a virologist, Jessica Kandel; the leader of a joint task force, Ray Benitez; and an engineer, Paul Rhodes— all working to restore order and establish services for the survivors of the epidemic. That’s a mission I can get behind.
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